Jump & Capture (“the App”) is published by Maverick Codebase. This policy describes what the App handles on iPhone and Android. It is not directed at children under 13.
On your device
The App stores the following on your device:
- Display name
- Character
- Progress
- Settings
- Whether Remove Ads is active
Deleting the App removes this on-device data. It does not by itself delete your Firestore profile.
Firebase account
Online features sign you in with Firebase anonymous authentication. The App does not ask for an email address or a password.
A Firestore profile stores:
- Display name
- Character
- Game player id
- Game Center player id / alias on iOS, or Play Games player id / alias on Android
- Lifetime XP
- Weekly XP
- Friends, pending friend requests, and social blocks (see Friends)
Online matches
Online matchmaking and invite-code matches run through Firebase. While a match is in progress, the App stores online match state needed to play that session.
Game Center (iOS) and Play Games (Android) are used for identity, achievements, and leaderboard identity. They are not used as the matchmaking service.
In-match chat
During live online and same-Wi‑Fi matches you can send quick chat and free-text messages.
- Chat is match-only. The transcript is ephemeral — it is not kept as a lasting DM inbox after the match ends, after a rematch, or when you leave.
- Free-text is filtered on the device (for example links, emails, and phone numbers are blocked; some words are censored).
- Against a human opponent you can mute, use a match-local chat block, or report them.
- A report may create a short moderation report document in Firebase. Reporting can also add that player to your social block list.
Match-local chat block applies only inside that match. Social blocks (Friends → Blocked) are separate and stored with your profile.
Friends
You can add friends after a match or from a leaderboard player card. Play With Friend shows who among your friends appears online so you can challenge them.
Friendships, pending requests, and social blocks are stored in Firestore under your anonymous Firebase account and are keyed by Game Center or Play Games player ids.
- Invite Friend and same-Wi‑Fi matches can auto-link as friends when both player ids are known.
- Presence for Play With Friend can show online/offline-style status while you use that feature.
- Rivalry win–loss against opponents may be stored and shown on the HUD and results screens.
- The leaderboard Friends tab ranks lifetime XP among you and your friends.
Leaderboard
Leaderboards can show your display name, character, lifetime XP, and weekly XP. A Friends tab ranks lifetime XP among your friends (plus you). Platform Game Center / Play Games boards may also show scores under those services’ rules.
Same Wi-Fi
For a match on the same Wi-Fi, your name and character are advertised only on the local network. Same-Wi‑Fi matches can use in-match chat as described above, and may auto-link friends when both ids are known.
Clipboard
The App uses the clipboard so you can copy and paste friend codes. Clipboard contents are not stored.
Game Center and Play Games
On iOS the App uses Apple Game Center. On Android it uses Google Play Games. Those services are run by Apple and Google. In Jump & Capture they provide identity, achievements, and leaderboard identity — not Firebase matchmaking.
Ads
The App shows ads with Google AdMob. On iOS, App Tracking Transparency lets you allow or decline tracking. If you decline, the App still shows non-personalized ads.
Purchases
Purchases are processed by Apple on iOS and by Google on Android. Maverick Codebase only learns whether Remove Ads is active. We do not receive your payment card details.
Analytics
Firebase Analytics records screens and gameplay events, along with:
- Platform
- App version
- Whether ads are removed
- Player level
Friend and chat analytics events are anonymized. Analytics does not include your name, friend code, message text, or email address.
Crash reports
Firebase Crashlytics is tied to the anonymous Firebase id. It is not tied to your display name. Crash reports may include non-personal keys such as friends count or social feature phase.
Notifications
The App can schedule local play reminders only if you turn notifications on.
Children
Jump & Capture is not directed at children under 13.
Deleting your server profile
Deleting the App removes data stored on that device. It does not by itself delete the Firestore profile, including friends, pending requests, social blocks, rivalry data, or moderation reports tied to that account.
To ask us to delete the server profile and related Firestore social data, email hello@maverickcodebase.com with the subject “Jump & Capture data deletion request”. Include your display name and whether you play on iPhone or Android.
Contact
Privacy questions: hello@maverickcodebase.com.
Support: Jump & Capture support.